v1.0.0
Current release - Procedural 2D strand canvas with layered streams, root groups 0–15 and eleven non-destructive modifier kernels.
- One-pass GPU baking of thirteen PBR channels up to 2K on Free and 4K on Personal, Professional and Studio.
- Auto UV card generation with dual UV channels (UV0 geometry, UV1 atlas sampling) and smart edge dilation.
- Eleven non-destructive texture filters over baked maps with real-time viewport preview.
- 3D scalp grooming with Twist, Width and Bend controls plus Comb, Smooth, Move, Clump and Cut brushes (Professional and Studio).
- Engine export: FBX/OBJ/GLB meshes with centimetre preset for Unreal Engine 5 and metre presets for Blender, Unity and Godot.
- Lifetime Free tier; Personal, Professional and Studio as 1-year licenses with no auto-renewal.
Older builds are superseded by the current Windows installer on
download. Free stays lifetime; paid plans re-buy yearly with
no auto-renewal.